Map Progress
3 posters
Old World ORPG :: Necessities :: News
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Map Progress
The engine has dynamic lighting, so i made a dimly lit library where you can learn a bunch of spells.
What do you think?
And here's the beach with animated water in-game.
What do you think?
And here's the beach with animated water in-game.
Re: Map Progress
Sounds pretty cool, is a nice way to utilize everything that this new engine provides, keep it up!
Fyrember- Posts : 12
Join date : 2015-05-25
Re: Map Progress
Fyrember wrote:Sounds pretty cool, is a nice way to utilize everything that this new engine provides, keep it up!
Yeah, the dynamic light system is great. Gonna use it to simulate night as well.
Re: Map Progress
Kart wrote:Fyrember wrote:Sounds pretty cool, is a nice way to utilize everything that this new engine provides, keep it up!
Yeah, the dynamic light system is great. Gonna use it to simulate night as well.
You mean to make the transition from day to night smoother?
That too, but using the already made light system to simulate night by simply adding up to 80% opacited darkness filter during the night, where your character is lit up along with other sources found on maps(lampposts, candles, torches etc) and giving your character a bigger light radius depending on if you're wearing a light source or not.
Fyrember- Posts : 12
Join date : 2015-05-25
Re: Map Progress
Everythings looking amazing so far, I get more excited for the release each time I check in.
Femenazi- Posts : 12
Join date : 2015-05-26
Old World ORPG :: Necessities :: News
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